Since releasing our adaptation of this cartoon in January (working with our dear artist friend, Angus Maguire), we’ve found other versions of it floating around the internet, either via word of mouth or direct contact. We hoped that by making the design files available we would get some clever renditions, but what we’ve seen has gone far beyond what we expected!
To keep track of them, we’ve started a gallery of the different riffs on the version for others to use. Take a look and if you see any others, please email them to email@example.com or tag us on Twitter so we can add them to the gallery.
PS – Thanks, Andrea Nagel, for the supportive energy and prodding to get this out of my backlog and into reality.
In late 2015, Danielle and I collaborated with our friend and colleague, Angus Maguire, to produce the above adaptation of an old favorite (original blog post here). In the wake of the virality of the graphic on our social media channels, the three of us wanted to share a little of what we’ve been thinking since we released it into the wilds of the Internet a little over a month ago. – Lawrence
Lawrence: In all honesty, frustration was a primary driver of my interest in this project. I have seen this graphic in 15+ presentations and yet every time it seemed to be more pixelated than the last. I wanted our practitioners (and the world) to have a higher quality tool.
Angus: Collaborating with IISC on this little project was great. It wasn’t a complex project brief: essentially we set out to improve on the presentation of an internet classic. For me, it started as a great chance to experiment with a new illustration workflow – this is the first time I’ve done a cartoon like this digitally, start-to-finish. Software and hardware tools are now at a point where that’s possible for me, and I’m just getting started on the possibilities for experimentation and iteration.
Danielle: This image is popular because it creates an opening for more conversation. What works about it is that there are multiple points of entry. For the person who has never thought about equality or equity, they can see there is a difference, and begin to shift their thinking. Read More
|Photo by Paul Downey|http://www.flickr.com/photos/psd/506328659/|
The following post was written by Adam Pattantyus, VP for Development of EASE (Environmental Accountability for a Sustainable Earth) and friend of IISC. Adam and his colleagues are thought leaders around integrated systems for supporting and augmenting large-scale social change. They are also purveyors of a collaborative on-line stakeholder engagement tool that incorporates financial exchange to leverage the power of purchasing to fund community initiatives. Here Adam reflects on some of the shortcomings of social change efforts with respect to integration and recapturing and reshaping the marketplace for community and civil society benefit, for which his work with EASE is meant to provide an answer. He also speaks to the importance of engaging cross-sectoral work in the pursuit of lasting change.
As a participant and leader in change and social change over the past 20 years, here are some typical blind spots that I see as holding back social change efforts: Read More
In A Whole New Mind, Daniel Pink points to a set of right brain functions that are essential to creativity, innovation and effectiveness in our work and our world. Design and Play are two of these functions, and they are beautifully expressed in this fountain at the Detroit Airport. Enjoy the way the water dances, wonder at the way the paths of water are designed and synchronized. Let it reawaken in you pure delight and ask yourself how you can bring play more fully alive in your work for justice.
Mr. Jobs was neither a hardware engineer nor a software programmer, nor did he think of himself as a manager. He considered himself a technology leader, choosing the best people possible, encouraging and prodding them, and making the final call on product design.