Tag Archive: Critical System Heuristics

February 12, 2015

Boundaries as Useful Fictions?

“You have to remember, every boundary is a useful bit of fiction.”

– Buckminster Fuller

Boundaries

One of the more memorable stories about my late father, who passed away 3 years ago this month, happened not long after the Great Recession began in 2008. At the time, he was on the board of a national organization devoted to the study and promotion of human consciousness and the connection between science and spirituality. During a phone meeting of board members, people got to talking about the economic crisis, at which point one member made the following remark: “It’s at times like these that it’s especially important to remember that we are all one.”

“Bullshit!” was my dad’s response (not prone to such outbursts on that board or in general).

After a momentary and no doubt stunned silence, he elaborated – “Clearly we are not one. Some people, a very few people, are making out like bandits from this crisis. Meanwhile of the so-called 99%, some have been much harder hit than others, their wealth decimated. How can we say we are one at a time like this?”

To be fair to my father and full in the storytelling, my dad acknowledged that he believed that it is important to recognize interdependence and shared humanity, and that how and when to do this is an important consideration. Which brings me to the quote from Buckminster Fuller above, a personal favorite and one that I seem to keep sharing recently. Fuller, the eminent systems theorist and design scientist, understood the interconnected nature of reality, as well as the human need and tendency to draw boundaries. Theoretically these boundaries are drawn to be of use to something and/or someone – to name important distinctions, focus attention, aid with analysis, etc. In fact boundaries, or at least difference, might be said to be crucial to life, as dynamic exchange is required to keep living systems alive. Yes, boundaries can be very useful . . . except when they’re not. Read More

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